[RELEASE] - Opening.bnr Extractor, Extract the Opening.bnr from an ISO in just a second!

  • Quelle:gbatemp.net



    What's it?
    With this little tool for Windows you will can extract only the opening.bnr from a Wii
    ISO game in just a moment!
    Before this you had to run WiiScrubber.exe, load the ISO (very boring!) and search
    for the opening.bnr to extract it... but from today you can do it in just a moment,
    with the new Opening.bnr Extractor by Red Squirrel
    I wrote this easy tool using the classical C++, so it should be compatible with many
    versions of Windows OS. It works loading the wiiscrubber.dll and using theghost.exe
    to extract only the opening.bnr from the ISO. All in less then 1-2 seconds!
    Wiiscrubber.dll and theghost.exe will be written by the program at startup, so you
    don't need to search for them in the web



    How to install and use it?
    It needs no installation! Just run the obe.exe giving it 2 parameters: the path of the
    input ISO and the path (with the name) of the output file.



    Link:


    http://gbatemp.net/index.php?showtopic=150420

  • Somit könnt ihr SD Mods ausführen + Musik etc,...


    mehr dazu hier im


    Link:


    http://www.codemii.com/2009/04…12-using-mod-music-sound/




    Tutorial 12: Using Mod music / sound
    In this tutorial you’ll learn about adding music/sounds to the Wii. It’s a fairly simple thing to do and we’ll use Mod files. I assume everyone knows MP3s but you might not know about Mod files which are a little bit like midi files. Mod files in a sense have “samples” which can be used in different ways to produce sounds.


    There are two ways which you can load music, either from the SD card or from your source. If you aren’t going to allow users to change your music or sounds, I’d recommend loading from your source, it just saves time and it’s nicer not have lots of files on the SD card.


    Let’s get started. You’ll need to add –lmodplay to LIBS: in your makefile and also add #include in your main.c file.


    So now you have a standard main.c file and your modified makefile like this zip file: tutorial12-makefile.zip. Copy this loop.mod file to your SD card’s root or use ftpii to transfer it across.


    Loading mods from the SD card

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