Hey
habe nach einigen Jahren mal wieder die Switch ein update verpasst (amsPLUS).
Jetzt hatte ich die ganzen Jahre eine App auf der Switch, wo ich die Spiele direkt beziehen konnte, gibt es soetwas noch?
Grüßle
Hey
habe nach einigen Jahren mal wieder die Switch ein update verpasst (amsPLUS).
Jetzt hatte ich die ganzen Jahre eine App auf der Switch, wo ich die Spiele direkt beziehen konnte, gibt es soetwas noch?
Grüßle
Warez sind hier nicht erlaubt. Und nein diese Shops gibt es nicht mehr.
Warez sind hier nicht erlaubt. Und nein diese Shops gibt es nicht mehr.
Sorry, wusst ich nicht, da es diese Shops hier damals gab. Sorry nochmal
da es diese Shops hier damals gab
HIER gab es noch nie diese Shops
HIER gab es noch nie diese Shops
Oköööö, sry.. Dank dir
SysDVR wurde auf Version 5.3.1 aktualisiert!
Changes:
Rekado wurde auf Version 5.1 aktualisiert!
Changelog:
Downloads
Wie weit hat sich der psp Emu weiter entwickelt?
Alles anzeigenIch habe Fragen, ich habe mir heute emuiibo 0.64 installiert
Habe auch alles nach Anleitung gemacht. Leider findet er bei mir kein Amibos im Ordern wo rein können das liegen.
Im Tesla Menü sehen auch emuiibo leider sieht bei mir kein Ambios
Sie sind aber installiert
Das Problem kann ich auf einer Erista Switch nachvollziehen. Auf einer Mariko und Aula (OLED) funktioniert es einwandfrei.
Auf allen ist die gleiche Switch Firmware 15.01 + 16.0.0 (emuiibo 0.65 pre release), Atmosphere Version + Hekate!
Leider findet er bei dem Erista Modell keine Amiibos!
Hat das noch jemand?
Rekado wurde auf Version 5.1.2 aktualisiert!
Changelog:
ldn_mitm wurde auf Version 1.15.0 aktualisiert!
Changelog:
sysDVR wurde auf Version 5.5 aktualisiert!
Changelog:
sys-clk wurde auf Version 1.0.3 aktualisiert!
Changelog:
This minor update fixes the overlay not working on HOS >= 16.0.0 by upgrading libtesla and libnx to the latest version
Thanks to @alula for the PR
SysDVR auf Version 5.5.5 aktualisiert!
Changelog:
--debug nosync
--print-stats
option has been renamed to --debug stats
I would like to thank a few people from our discord who do user support and for the thorough testing done on the beta versions of SysDVR that led to this release hopefully squashing all the remaning streaming bugs making the user experience smoother than ever.
emuiibo wurde auf Version 1.0.0 aktualisiert!
Changelog:
<amiibo>/areas.json
, which stores pairs of access_id
and program_id
values. System settings support also requires knowing the program ID of the title using the area, which is why now area information is saved herecurrent_area_access_id
field: system settings's option to delete an amiibo's save data conflicts with emuiibo's implementation of saving (real amiibos have a single game save data while emuiibo allows multiple), so this field contains the currently "selected" area, which consists on the area system settings will see and show info of/deleteareas.json
file will be created automatically, but since there is no way for emuiibo to tell the program ID of plain amiibo areas, it will set a certain ID by default (to be distinguishable from the rest, I opted for "Retain Interactive Display Menu"'s one, which is a debug program), and for the correct ID to be set on the area info, the user must use the amiibo with the game in question. I know this can be a bit tedious, but it's the best way to handle itamiibo.json
file (use_random_uuid
), so that amiibos will have their own UUID which won't be cleared when random-UUID wants to be enabled (see related overlay changes)/switch/key_retail.bin
is present, the encrypted sections of bin dumps will be accessible by emuiibo, so that the resulting converted amiibos will contain all the amiibo data present there (this includes game app-data areas, AKA amiibo game save-data)emuiibo
IPC service (used by the overlay and other homebrew to control emuiibo) has some new commands reflecting the format changes. As always, the overlay is the best example of a homebrew using this service to control amiibo emulation
Alles anzeigenemuiibo wurde auf Version 1.0.0 aktualisiert!
Changelog:
- This update's major milestone (among others) is to finally intercept nfp:sys service, AKA intercepting system settings/applet amiibo support - hence, many changes here are because of this
- emuiibo is no longer a pre-release, by the way
NOTE: don't forget to update to the latest nx-ovlloader/Tesla menu!
- The virtual amiibo format went through some major changes system-settings support required:
- Now area information is saved in
<amiibo>/areas.json
, which stores pairs ofaccess_id
andprogram_id
values. System settings support also requires knowing the program ID of the title using the area, which is why now area information is saved here- This JSON also contains a
current_area_access_id
field: system settings's option to delete an amiibo's save data conflicts with emuiibo's implementation of saving (real amiibos have a single game save data while emuiibo allows multiple), so this field contains the currently "selected" area, which consists on the area system settings will see and show info of/delete- In order to convert old formats to this new changes, the
areas.json
file will be created automatically, but since there is no way for emuiibo to tell the program ID of plain amiibo areas, it will set a certain ID by default (to be distinguishable from the rest, I opted for "Retain Interactive Display Menu"'s one, which is a debug program), and for the correct ID to be set on the area info, the user must use the amiibo with the game in question. I know this can be a bit tedious, but it's the best way to handle it- Now virtual amiibos with names longer than 10 characters are ignored and considered as invalid. Due to certain technical reasons (and Nintendo being too inconsistent with its formats) I originally thought the limit was at 40, but in certain contexts (like system settings) where the 10-char limit is imposed, existing virtual amiibos with longer names tend to cause weird/unexpected behavior
- The system settings formatting option will remove all virtual amiibo areas (won't unregister it like with real amiibos since virtual amiibos have no concept of being (un)registered)
- The system-settings game-save-deleting option will remove the selected amiibo area, which can be changed from the overlay. This selected area will also be the one system-settings always shows
- Now the random-UUID option has its own field in the
amiibo.json
file (use_random_uuid
), so that amiibos will have their own UUID which won't be cleared when random-UUID wants to be enabled (see related overlay changes)- Old formats supported in older emuiibo versions (raw bin dumps and older virtual amiibos) are fully supported now! Backwards-compatibility has been reimplemented so that these outdated formats are automatically converted to the modern format on boot (for bin dumps, the dump binary file gets moved but not deleted)
- Criptography is now supported, so that if
/switch/key_retail.bin
is present, the encrypted sections of bin dumps will be accessible by emuiibo, so that the resulting converted amiibos will contain all the amiibo data present there (this includes game app-data areas, AKA amiibo game save-data)emuiibo
- Compiled with latest libraries
- All the format changes above resulted in code changes to support it, of course
- The
emuiibo
IPC service (used by the overlay and other homebrew to control emuiibo) has some new commands reflecting the format changes. As always, the overlay is the best example of a homebrew using this service to control amiibo emulation- Some amiibo ID internal bugs were fixed (again, huge shoutout to Nintendo for being unnecessarily and heavily inconsistent with their amiibo formats across platforms), which would've previously caused some isssues with certain games (like Monster Hunter Rise, Splatoon, etc.)
overlay
- Compiled with latest libtesla/libnx
- A long-standing libtesla UI cleanup bug was fixed which may have caused crashes sometimes
- The UI was extended (following the new format changes) to show/toggle the currently selected area of the active virtual amiibo, as well as to toggle amiibos' random UUID option
- Listed amiibo/plain directory entries are now alphabetically ordered
- If the title is installed, it's name will be shown; otherwise, it's plain program ID will be shown
- emuiibo's version is now checked, so that an overlay will refuse to work with older/newer emuiibo versions and thus only work with the exact same version
- French language support was added
emutool
- .NET framework version was lowered to v4.5.2, hoping this may increase compatibility with certain systems
- Amiibos whose default name contains "/" are replaced with "_", and special characters are also replaced with their ASCII equivalents (like E from È) to avoid issues with system paths on virtual amiibo creation
Hi gibt es eine gute verständliche Anleitung wie ich das installiere und nutzen kann? Also wo welche Dateien hin gehören.
Danke
Hi gibt es eine gute verständliche Anleitung wie ich das installiere und nutzen kann? Also wo welche Dateien hin gehören.
Danke
Du hast doch nur eine SdOut Datei und die entpackst du in den Root deiner SD Karte. Fertig
gibt es eine gute verständliche Anleitung wie ich das installiere
Transferiere die 3 Ordner
atmosphere
emuiibo
und
switch
aus dem Release Paket in den Root der SD-Karte.
Reboote dann das System und öffne das Tesla Menü, um emuiibo zu nutzen.
Zuvor musst du jedoch erstmal emuiibos erstellen. Dafür gibt es das emutool, das ebenfalls unter den Assets des Releases bezogen werden kann.
ok dank, wo kopiere ich die erstellen emuiibos hin?
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