Beiträge von alex2501

    Zitat

    Original von pspmichi
    ich wåre für Supersonic Acrobatic Rocket-Powered Battle Cars
    das ist im grundegenommen wie fifa nur mit autos also wie beim fußball dann ne liste erstellen nicht jeder gegen jeden sonder wie bei der wm im fußball ( die finalspiele) und wer dann im finale gewinnt bekommt was
    und man kann auch die Replays speichern


    oder uncharted 2


    Ersteres würde ich auch vorschlagen ;)


    Außerdem auch noch Fifa 10.


    Versuch morgen nochmal son Examplar zu bekommen und ich nehms dir sofort ab inkl. Versandkosten ;)

    Zitat

    Original von Cifer
    Bin auf Dance Flick und Final Destination 4 gespannt. =)
    In 3D kommt Final Destination bestimmt noch geiler rüber. :D


    Wird direkt in 3D geguckt heute :)


    PS: Die Brillen bekommt man vom Kino gestellt oder kann sie da leihen, oder?

    Musste einfach mal alle Werkzeuge etc. durchgehen und wenn dort bei Training noch son grüner Punkt o.ä. ist musste das auch noch machen.


    Gibt echt einige Sachen, die sehr versteckt sind. Hat bei mir auch etwas länger gedauert.



    PS: Kannst mir nen Herz als Autor geben? Brauche ich für meine letzte Trophäe :)

    Hier der komplette Changelog:


    New Content:
    - A new arena, Galleon, is now available. It is set aboard a pirate ship on a cold spring night.
    - A new arena, Stadium, is now available. It is a European-style soccer stadium.
    - 14 new car skins


    Replay System:
    - Replays can be exported to SaveData as backup or to share with friends.
    - Replays can be imported from the Replays menu.
    - The final score is now displayed in the replays list. The user can also enter a title and short description.
    - Replays are now numbered for quick identification.
    - Red and Blue goals are automatically keyframed.
    - A System Options item has been added that allows the HUD to stay visible when recording to video.
    - A new menu option has been added to the mid-game menu that restarts the demo and video recording.


    Camera:
    - Players can now swivel the camera during in-game replays.
    - Demolishes now shake the camera of nearby players.
    - The camera swivel pitch amount has been increased.


    Friends List:
    - Friend status is now displayed on XMB friends list to indicate if they are in single-player, ranked match, etc.


    Menu/HUD:
    - Added an in-game graphical indicator to distinguish between official Psyonix employees and impersonators.
    - Added “Go!” notification to the 3-2-1 countdown at the beginning of matches.
    - Added left and right indicators on the map vote screen at the end of matches.
    - The scoreboard will now update automatically.
    - The Mute menu now displays all players, not just the ones that are currently talking, to make muting players easier.
    - Added a Retry option at the end of all challenge modes.
    - Clients can now view the server list while matchmaking in team lobbies.
    - The names of each team member are now visible when viewing a team's detailed stats from the Standings menu.


    Misc:
    - Music playback is maintained during level/menu transitions.
    - Updated the XMB movie icon.
    - The ball outline has been tweaked to show through walls and other obstacles.


    FIXES / IMPROVEMENTS:


    Friends List:
    - The Friends List has been rewritten to use Sony's friends list services exclusively. This fixes numerous problems with buddy status and invites.
    - Friends who are currently online and playing the game are now sorted to the top of the list.


    Server Browser:
    - Fixed the “Please wait..” box getting stuck open when failing to connect to a server.
    - Added a pop-up notification to distinguish between when the initial server list retrieval is taking a long time and when there are no servers up at all.
    - The Server List is now sorted correctly with low-ping servers appearing at the top of the list.


    Networking:
    - Fixed a problem where clients would sometimes experience unintentionally weak hits on the ball.
    - The overall bandwidth consumption in online matches has been optimized. This should improve playability on hosts with poor upload capabilities.
    - Placed a cap on each client's bandwidth usage.
    - Added a “bad connection” icon to the HUD to indicate when connection to a host is faulty without obscuring the screen with a pop-up box.
    - Red and blue ball trails will now always appear correctly for clients.


    Camera:
    - The “Behind View” analog stick button now properly looks behind the car when in BallCam mode.


    Menu/HUD:
    - Fixed a problem that caused the time to display “OT” at the end of the game, even when not actually in Overtime.
    - The Standings menu now focuses on the same statistic when changing filters instead of resetting to “Wins” each time.
    - The Standings menu now operates faster: Players may now scroll left and right to get to the category they want without waiting between each category.


    Stats:
    - When the host leaves a team match, the opposing team will properly have a win added to their statistics.
    - Fixed a bug that sometimes caused players who disconnect from a team match to report a loss for the wrong team, giving the winning team a loss.
    - Fixed a bug in which quitting players teams' would sometimes not be included in the stats submission which would corrupt the entire match's statistics.
    - Fixed a bug in which hosts who forfeit matches during replays would sometimes not write all stats and/or wins and losses for players in the match.


    Misc:
    - Moved the Trophy registration and synchronization to a background process, no more “Registering Trophy Information” progress bar.
    - Fixed a rare but unusually long delay at the end of an online match while saving icon was showing.
    - Fixed the problems preventing saving profiles and saving replays simultaneously at the end of a match.
    - Fixed several issues in Split-screen where the order of controller sign-in would prevent some players from playing.
    - Fixed a bug in the layout of the start positions on Utopia.
    - Turning VSync ON or OFF no longer affects car speed.
    - In-game replays are no longer affected by a client leaving the game during the replay.
    - Map voting with splitscreen players now properly places a vote for each splitscreen player.
    - Cars will no longer reset to a new position between “Waiting for players” and the actual start of the match.
    - The custom soundtrack feature will now resume the last song that was being played.
    - The ball will no longer reappear after replays at the end of a match.
    - Countdown sounds are now played in the lobby when the match is beginning.
    - The match start countdown time in the lobbies has been increased.
    - Fixed the French “News Unavailable” translation.
    - Players that quit or disconnect will now properly appear in the “Players Met” list after the game.
    - Adjusted the contrast on the in-game HUD to reduce the chance of burn-in on plasma televisions.
    - The “Most Valuable Player” Award will once again be awarded to users playing the US version of the game.
    - The ball will now properly reset to the center of the field in Overtime in all cases.
    - The car suspension effects have been enabled in online matches. The player's car will now bounce on its suspensions just like in offline mode.

    Hoffen wir mal, dass das beim nächsten bereits angekündigtem Update kommt, denn mich kotzt es echt an, dass man bis 1 Sekunde vor Schluss 4:0 führt, was aber vor 2 Minuten auch schon war, sie aber um extra zu ägern, erst ganz am Ende austreten :mecker:

    Genauso ist es, falls es etwas anderes sein sollte brauchen wir erstmal wie bvectra schon sagte mehr Infos, was wie wo angeschlossen werden soll.


    PS: Aus den News verschoben und Überschrift angepasst!