Team Xecuter Switch Hack: SX OS und SX Pro

    • [Switch]

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    • kickz7 schrieb:

      Habe mir das Teil bestellt, mal sehen wie es ist....hat schon jemand den Hack manuell ausprobiert und mal nen Spiel zum laufen gebracht?
      Hast du eine Anleitung wie man spiele damit zum laufen bekommt? Ist mir bis jetzt nicht bekannt.
      Also die kostenlose Version die per pc/android-phone gestartet wird funktioniert soweit.

      Schenker XMG Zenith 17 Gaming Notebook
      GTX1080 - i7-8700 - 16GB Ram

      Nintendo Switch
      FW 5.10 - SXOS - m0 Trinket Board intern - JoyCon RCM Mod

      Dieser Beitrag wurde bereits 1 mal editiert, zuletzt von cvp ()

    • Da es hier wohl die meisten nicht kapieren:

      Mit einer CFW kriegst du die Spiele zum laufen und die kriegst du allerdings von TX, das ist dss TX OS. Da kaufst du die Softwarelizens.


      Kein Support per PN oder E-mail!!!



      Regeln und Hinweise für den An / Verkauf!!! - USK 18 Bereich! - Thanks @PS3-Tools.de


      "Wenn du eine weise Antwort verlangst, musst du vernünftig fragen!"
      Johann Wolfgang von Goethe
    • Es wird die Möglichkeit geben automatisch in den RCM zu booten, allerdings wird immer der Dongle bei jedem Start dazu benötigt. Die Lizenz ist an den Dongle gebunden oder ohne Dongle ist sie für das OS an die Konsole gebunden.

      maxconsole.com/threads/announc…nd-sx-os-faq-added.46981/

      Edit:
      FAQ:

      • Q: Can I update my Nintendo Switch to the latest firmware?
        A:
        Yes, you can. We are compatible with all firmwares and all regions!

      • Q: How are game ROMs launched? What format do they need to be in?
        A:
        Games ROMs available right now from release groups are compatible as-is.
        Copy the XCI files to the root of your Nintendo Switch microSD card so SX OS will be able to find them.

      • Q: How does the tool (jig) and dongle operate? Are they needed everytime you turn on the console?
        A:
        If you don't want to make any (software) modifications to your Switch Console, both the Tool (jig) and dongle are needed every boot.
        SX OS has an optional "AutoRCM" feature that can be installed to your Switch Console such that the jig tool is not needed anymore on boot.

      • Q: How does the AutoRCM feature work?
        A:
        The AutoRCM feature makes a tiny modification to your system's on-board storage via software, and from there on you will ONLY need the dongle (and won't have to press the volume key) when booting your console.
        Please note: With the AutoRCM feature installed, your Switch will only boot up with the SX Pro Dongle inserted or by any other USB-C launching method currently available. Once booted, you can always uninstall AutoRCM through SX OS.

      • Q: Is the license for life and updates included?
        A:
        Yes, it is! All updates are free and for the lifetime of your console.

      • Q: Is SX OS tied to my console/dongle?
        A:
        Yes. In case of SX Pro the license is tied to your dongle and console. In case of SX Lite the license is tied to your license code and console.

      • Q: Can we play eshop games?
        A:
        The current version of SX OS only allows to play cartridge based games. But we're working hard to bring game titles that originate from different distribution media to SX OS as well! It is on our list of features to add in upcoming updates.

      • Q: How will SX OS work?
        A:
        The SX OS boot file and licenses can soon be retrieved from our easy to use website that will launch shortly. Simply follow instructions and you will be set up in a few minutes.

      • Q: What do I need if I only buy SX OS?
        A:
        We strongly recommend buying SX Pro for the ease of use and safely streamlined procedure. That being said, SX OS standalone can be launched from Windows using TegraRcmGUI (TegraRcmSmash) or from NXLoader on android (with a USB-otg adapter).
        We offer support & warranty on your devices, please note any issues you face by errors/misuse of other methods will not be covered by our warranty.

      • Q: Will SX Pro work with Switch Linux?
        A:
        We will release a method of (chain)loading Linux using your SX Pro dongle soon.

      • Q: Do we need to use the L/R buttons on the Joy-Con to switch game ROMs?
        A:
        We are working on a more user-friendly menu that can be launched from the home menu.
        We already have a working menu prototype that is fully functional but we are still improving it for our audiences.

      • Q: Can SX products run homebrew software as well?
        A:
        The initial release of SX OS will not have support yet for running homebrew software for all firmware versions. Currently only the standard method for installing homebrew is supported, which means limited to the specific firmware version 3.0.0.
        We are in the final stages on adding support for running homebrew software regardless of firmware version and we expect to have this included with one of the first SX OS updates.

      kei-gu
      Ryū Hayabusa

      Dieser Beitrag wurde bereits 1 mal editiert, zuletzt von BiBo1994 ()

    • Naja, der Preis an sich geht ja noch... Nur bis es ankommt (bei einem zuhause), wird es schon langsam ein wenig teuer...

      Einen Monat nach Release, gibt es sicher auch Clones, die mit dem OS von TX kompatibel sind... Dann kommt 'Update 1.4x' und die Clone-Dongle werden gebrickt, oder wenn man Einstellungen ändert und speichert... (Anspielung auf Matrix Infinity Clones...) :ll:
    • Twisted-Man schrieb:

      Für mich ist dieser Dongle auch nichts, weil meine Switch zu 90% über TV gespielt wird und die Konsole in einer Glasvitrine steht. Für Mobile wäre dies natürlich einwandfrei, wobei den Dongle immer wieder rein -raus ist schon störend. Habe zwar mehrere Switch Konsolen, aber warte trotzdem auf eine CFW wegen Homebrew und Emulatoren.

      Einmal aktivieren, dongle raus und einfach an den Fernsehe hängen, is keine Magie :) Du aktivierst ja nur 1x den Backup loader und wechseln tust du dann ja via Controller, die Games sind ja auf der SD Card in der Switch.
    • Da ich grade keine Zeit zum übersetzen hab, poste ich es einfach. Übersetzen werde ich es wohl erst zum WE.

      TX hat einen zweiten Teil des FAQs gepostet:


      • Q: Can SX products run homebrew software as well?
        A: The initial release of SX OS will have support for running homebrew software for all firmware versions.
        In the initial release, launching the homebrew menu can be done by starting the photoviewer application while holding the R button on the Joy-Con. A file called "hbmenu.nro" needs to be on the root of the microSD card and a folder "switch" needs to contain all the homebrew applications.
        We will naturally continue to improve homebrew support and easy of use in future update.

      • Q: When you put your Switch into Sleep mode, do I need to insert dongle again upon waking up?
        A: No, you don't. Just resume playing where you left it

      • Q: Is it possible to install Game Updates (and does it requires to be on the latest firmware)?
        A: Yes, you can install game and system updates. The game updates can be applied following Nintendo's usual rules, which sometimes requires you to be on the latest or a higher firmware than your console's current firmware.

      • Q: If a game runs natively on an OFW x.yy and above, can SX OS run the game even if the console has a lower firmware?
        A: Currently no. We have added that request to our list of features to look into.

      • Q: Does SX OS supports online gaming?
        A: SX OS supports playing online. However, we can't guarantee Nintendo is not able to detect you are using SX OS.
        So playing online is at your own risk.

      • Q: Can I buy one SX Pro and one SX OS license separately, and use the dongle and tool with two switches?
        A: Yes, you can buy additional SX OS Licenses and use one dongle and tool for all your Switch consoles.

      • Q: Which file format does SX OS support? What about split files?
        A: We support both FAT32 and exFAT.
        SX OS will also try to look for split files in the form of "filename.xc0" "filename.xc1" "filename.xc2" and so on to support ROMs larger than 4GB on FAT32.

      • Q: Does SX OS support Emunand?
        A: Currently it doesn't. This is a feature we can add in the future, but it is low in the priority list because of the small interest to the general public. But because Xecuter SX is also used by advanced users, we will add Emunand support at some point.

      • Q: Can I backup my games with SX OS and create my own game ROMs?
        A: Currently there's no easy way to backup games with SX OS. We will add support for this in an update.

      • Q: Will you allow the use of different payloads?
        A: We will allow it. Custom payload can be put on the microsd card. Details will follow.

      • Q: How much space is used up on microSD for SX OS?
        A: Only 16MB. To clarify, our OS will not alter in any way your microSD game & homebrew capacity.


      Kein Support per PN oder E-mail!!!



      Regeln und Hinweise für den An / Verkauf!!! - USK 18 Bereich! - Thanks @PS3-Tools.de


      "Wenn du eine weise Antwort verlangst, musst du vernünftig fragen!"
      Johann Wolfgang von Goethe