Switch CFW allgemein (Tools, Homebrew usw.)

  • Chocolate Doom Launcher wurde auf Version v1.1.0 aktualisiert!


    Change Log

    • Main screen now lists both base games (IWADS) and mods (Defined by INI files).
    • Better support for mods!

      • All dehacked (DEH) files now go into the ./dehs folder.
      • All WAD files including PWADS go into the ./wads folder.
      • All INI files go into the ./mods folder. Examples of these INI files can be found in the Mods.zip file in the release. These INI files are text files that define the mod and the arguments that should be ran with Chocolate Doom NX. Supported arguments are: aa, af, as, deh, file, merge, and nwtmerge (More information about these arguments can be found here)
    • Each game (including mods) will now have it's own save game directory.
    • Will now pass the -launcher parameter to Chocolate Doom NX, so it will now quit back to Chocolate Doom Launcher.
    • Added the ability to update both Chocolate Doom Launcher and Chocolate Doom NX from within the launcher. With an internet connection, open Chocolate Doom Launcher and press Y on the main screen to check for updates.
    • Added Hacx to the list of detectable IWADS.
    • Fixed a bug where Chocolate Doom NX was running with the root of the SD card as it's current working directory.

      • Old config files will be deleted from the root of the SD Card, and save games will be moved to the correct location.


    https://github.com/NicholeMatt…te-Doom-Launcher/releases

  • Sys-Screenuploader auf Version 0.0.5 aktualisiert!


    Changelog:


    Fix frequent segfaults when the file we try opening is still opened by another process


    https://github.com/bakatrouble/sys-screenuploader/releases

  • Sys-Screenuploader auf Version 0.0.6 aktualisiert!

    Changelog:


    Old media are not reuploaded when the newest one is deleted


    github.com/bakatrouble/sys-screenuploader/releases

  • Sys-Screenuploader auf Version 0.0.7 aktualisiert!



    Changelog:

    • Destinations are now configurable on per-application basis
    • Album directory detection was also improved (thanks @HookedBehemoth)
    • Default configuration is now usable and uploads to the #default-destination channel on this project's Discord server

    Configuration file structure was changed, but should still be compatible with the old one


    github.com/bakatrouble/sys-screenuploader/releases

  • GZ-Doom wurde auf Version 6 aktualisiert!


    Changelog:

    • merged latest upstream changes (4.3.3+);
    • you can now enter console commands by hitting A in the console;
    • increased amount of possible PWADs in the launcher to 10.

    Download:
    https://github.com/fgsfdsfgs/gzdoom/releases

  • Sys-Screenuploader auf Version 0.0.8 aktualisiert!


    Changelog:

    • Added option to disable uploading of certain media types globally and on per-app basis
    • Sysmodule version is now logged at start

    https://github.com/bakatrouble/sys-screenuploader/releases

  • sysDVR wurde auf Version 3.0 aktualisiert!


    Changes:

    • UsbStream has been renamed to SysDVR-Client, if you have the old version on your pc, delete it before extracting the new zip.
    • RTSP Streaming has been implemented in both SysDVR and SysDVR-Client, this implies the following:

      • Audio and video are finally properly synchronized.
      • Random stream desyncronization (lag) should be finally solved, it can still happen depending on the player and connection stability but pausing and unpausing the stream is enough to fix it.
      • Native support for many more players and other software such as OBS, live streaming from SysDVR has never been easier.
      • As now streaming requires a single player instance the GoLive feature on discord works as expected.
      • Unfortunately due to RTSP caching latency may have slightly increased, some players allow to disable it but not all, in the end is a stability/syncronization vs delay compromise (if you prefer less delay most of the previous modes are still available but not recommended)
      • While RTSP works fine mostly, some players like vlc don't really play nice with it, mpv is still the recommended player
    • The following streaming modes have been added:

      • Direct RTSP from SysDVR: it's possible to connect a player to the switch in the local network without any extra setup. This means you don't even need SysDVR-client, just type your switch ip address in mpv on your phone/pc and you're good to go !
      • TCP Bridge: video and audio data is sent via network to UsbStream and it's relayed over RTSP (this has a few advantages over Direct RTSP as explained in the guide)
      • RTSP mode in UsbStream: video and audio data are sent over USB and streamed via RTSP on the local pc
    • The old TCP streaming mode has been removed in favor of TCP bridge, it had major syncronization issues, in case you still need it it's still available in older versions.
    • Fixed a few issues reported on GitHub


    https://github.com/exelix11/SysDVR/releases

  • CaptureSight wurde auf Version 0.4.0 aktualisiert!


    Changelog:


    Added


    • Overlay: The game no longer freezes when calculating a Pokemon's raid seed (Thanks @ulucs!)
    • Overlay: Den species is shown for each den on the den view
    • Applet: Exit the app with the plus button (+) on the warning screen
    • Applet: "Event" is shown beside event dens on the den view
    • Show shiny raid type (square or star) in the den and raid searcher views
    • Event Pokemon are read from memory (Thanks @Leanny for the awesome Raid Plugin reference)

      • No need to update to see the latest events
      • Edited events should display properly

    Updated

    • Applet: The den view no longer shows seeds

      • Seeds can still be found in the Raid Searcher view
      • Showing the seed on the den view had no value since CFW users can use the Raid Searcher to find spreads
    • Show "10K+" instead of "9999" when a shiny frame is higher than "9999"
    • Small code cleanliness changes

    Fixed

    • Overlay: Pokemon egg cycles now display properly
    • A Pokemon with a shiny frame higher than "9999" doesn't show "0" anymore
    • Certain seeds that would fail to be calculated from a Pokemon will now be found (Thanks to SergeiLankoff#3699 on the /r/PokemonMaxRaids discord for collecting data to fix this)


    https://github.com/zaksabeast/CaptureSight/releases

  • Rekado wurde auf Version 3.3.3 aktualisiert!



    Changelog:


    Localization

    • Added: All finished localizations from the OneSky platform.

    Design

    • Added: New themes - "Steel" and "Electricity".

    Development

    • Updated: Gradle to the 6.2.
    • Updated: All internal dependencies to the latest, stable versions.



    Info & Download

  • ldn_mitm auf Version 1.3.2 aktualisiert!


    Changelog:

    • fix wrong version


    https://github.com/spacemeowx2/ldn_mitm/releases

  • ldn_mitm auf Version 1.3.3 aktualisiert!


    Changelog:

    • update Atmosphere-libs to 0.10.3


    github.com/spacemeowx2/ldn_mitm/releases





    Edit:
    Rekado wurde auf Version 3.3.4 aktualisiert!


    Changelog:


    Localization


    • Improved: French localization.

    Payloads

    • Updated: Hekate to 5.1.2.
    • Updated: Fusee-primary (0.10.3).

    Development

    • Updated: Gradle to 6.2.1.
    • Updated: Gradle Plugin to 3.6.1.


    Info & Download

  • CaptureSight wurde auf Version 0.5.0 aktualisiert!



    Cangelog:


    Added


    • Applet: Animated "Calculating" message when calculating raid seed (thanks @ulucs!)
    • Applet: Shiny Pokemon sprites for Pokemon and Den screens (thanks @ulucs!)
    • Applet: Italian translations (thanks @Real96!)
    • Applet: Navigate to the previous screen by pressing "B" (previously navigated to the main screen)
    • Applet: Shiny and flawless IV filters for raid searches (you can now see multiple shiny advances!)
    • Overlay: Show all dens in overlay

    Updated

    • Applet: Improve Pokemon summary screen design (inspired by Pokemon Home)
    • Applet: Show "Empty" for invalid and empty Pokemon instead of "Error"
    • Overlay: Update libtesla (fixes CaptureSight-Overlay working with latest Tesla)
    • Overlay: Finding Pokemon raid seeds has changed from pressing "A" on the Pokemon summary screen to pressing "Y" when hovering over a Pokemon in a Pokemon list
    • Both: Show 10K+ for advances over 9999 in the Den viewer
    • Both: Match den Ids with RaidFinder and PKHeX raid plugin
    • Both: Rename "Frame" to "Advance"

    https://github.com/zaksabeast/CaptureSight/releases

  • Zur Info:


    blawar hat nun einen Titel Installer veröffentlicht, der sich Tinleaf Installer nennt und vom Aussehen her weitgehend, sowie den Funktionen identisch zum Awoo-Installer ist.



    https://github.com/blawar/tinleaf

  • Wie viel Installer kommen denn noch ? :D

  • @cloud-strife Du kannst ja einmal versuchen, diesen Tinleaf Installer über das SX OS zu starten. Sollte das funktionieren und es dann nicht zu einem Crash in einem BlueScreen kommen, habe ich nichts gesagt. Dann wäre diese Version für beide CFWs (AMS und das SXOS) geeignet. In dem Fall wäre es wünschenswert, wenn @kempa diese Version forken würde, damit nicht diese Einschränkung besteht, dieses Tool ausschließlich nur unter AMS nutzen zu können.



    Edit:
    Oh Mann...ich kann das ja auch selbst testen, da ich das SX OS auch selbst besitze :autsch:


    Edit2:
    Das Tool läuft auch unter dem SX OS!!!!! @kempa wie schaut´s aus? :D

  • Also mir reicht mein SX OS Menü + Tinfoil Installer. :D

  • Da Tinleaf auch in der Lage ist, über das SX OS genutzt werden zu können, wäre diese Version besser als der Awoo Installer für AtmoXL geeignet!

  • Das Tool läuft auch unter dem SX OS!!!!! @kempa wie schaut´s aus?

    Kann nicht die Release Version genutzt werden?


    Wegen was müsste ich es den forken?
    Mein fork ist ja nur wegen dem Anime Logo,.
    Dass dies auch ausgeblendet werden kann, vor dem Awoo Installer Titel.
    Dass fällt ja bei der Tinleaf eh weg.

  • Dass fällt ja bei der Tinleaf eh weg.

    Stimmt.. :D ....aber da wäre eben noch der Clown. Der passt ja auch nicht wirklich da hin. :D

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