Fursan al-Aqsa Dev Blog #8 - Enhanced Artificial Intelligence for Enemies
In this article I discuss the technical details of how I created various AI algorithms for my game entirely in Kismet, the Visual Programming Language of Unreal Engine 3.
https://www.indiedb.com/games/…-intelligence-for-enemies
[Blockierte Grafik: https://media.indiedb.com/images/games/1/73/72158/Cover_Shoot_AI_2.png]