in_cube ist z.B. ein altes Programm mit dem man in Verbindung von WinAMP Audiofiles der WiiISOs abspielen kann.
ZitatAlles anzeigenin_cube is a Winamp plugin intended to play streamed audio formats found in Nintendo Gamecube games.
For info on what games are supported, check out the publicly-editable GC Stream DB
Currently it supports:
* ADX (with looping for "03" and "04" versions)
* ADP a.k.a. DTK (only playback at 48KHz Stereo) - note that some games (Battalion Wars) have the ADP extension for DSP files, these will be recognized as DSP
* DSP variants:
o standard (including simultaneous playback of left and right channel files as stereo)
o "RS03" (Metroid Prime 2)
o SPT/SPD (Bust-a-Move 3000, Hello Kitty Roller Rescue) (only for single songs, not banks)
o "Cstr" (Star Fox Assault, Donkey Konga)
o STM (Paper Mario 2, Fire Emblem) - must be renamed DSP to not interfere with winamp's support for another format called STM
o HPS (HALPST) (Super Smash Bros. Melee, Kirby's Air Ride, Killer7, etc.)
o IDSP (Super Mario Strikers)
o MSS (Second Sight)
o GCM (Lego Star Wars)
o Monopoly Party's screwy single header stereo - must be renamed .MPDSP
o ISH/ISD (Pokemon XD)
o YMF (WWE Wrestlemania Xcool - most files work
o RSD (RSD3GADP type)
o IDSP (Harvest Moon)
o GCub (.wav) (NHL Hitz Pro) - must be renamed .dsp
o WAM/WAA/WAC/WAD (Beyond Good & Evil), a RIFF variant
o WVS (Metal Arms)
* 16-bit big endian PCM
o RSD (RSD2PCMB and RSD3PCMB)
o AST (Mario Kart: Double Dash, Super Mario Galaxy)
o WHD/WAV (Hitman 2)
* AFC
o "standard" (Wind Waker)
o AST (Twilight Princess, files must be renamed to .AFC)
* RSF (Metroid Prime) - experimental
* Playstation ADPCM (not used on GC, but...)
o VAG
o ADS
o NPSF (Ace Combat 5)
Additionally, ADX has been used for a number of systems besides Gamecube, to the best of my knowledge they are also supported.
If you were using in_dsp or in_adx you should remove them before installing in_cube.