GRID: Patch kommt (in Kürze)-[PS3/PC/XBox360]

  • Codemasters hat angekündigt, dass für das kürzlich erschienene Rennspiel GRID
    demnächst ein Patch erscheinen wird, der einige Fehler (wie die Suche nach
    Online-Sessions, Rekorde hochladen etc.) beseitigen soll.


    Patch im Detail::


    • Network Bug Fxes
    • When viewing in spectator mode – wheels should now turn correctly.
    • Session searching now functions correctly when there are lots of full sessions (PC and PS3).
    • Track and route options no longer change when host gets back to lobby in private/LAN.
    • Race results are now correct if a host migration occurs at the end of the race.
    • Other player’s progress/positions are now correctly updated when you enter the race results screen.
    • Several NaN (brown screen) related fixes. (also this should fix the “thousand-mile-warp”)
    • Increased bandwith use in network games. (to reduce lag)
    • Fixed a problem whereby it was only possible to upload one world record ghost to each track. (PC and PS3)
    • Race to race lobby timer is now 15 seconds.
    • A timer has been added showing how long the session has been up and running is shown on the tickertape after joining a session.
    • Changes to what is displayed in lobby when a player has kick votes.
    • The player who has been voted for can see this fact and the number of votes they have received.
    • Players who have voted to kick someone can see who they voted for but cannot see the number of votes.
    • Players who have not voted do not see anything.
    • Added ability to get the next page of sessions in private session results. (PC and PS3)
    • Banned sessions no longer appear in private session list.
    • Reverse gear is now disabled for the first two seconds of a network race to stop players reversing off the start line.
    • Added ability to change collision types in private and LAN sessions (not enabled in Demolition Derby).
    • Forward Only (this is the normal behaviour for Ranked/Unranked)
    • On (Collisions are always on)
    • Off (Always off)
    • Numerous anti griefing checks to turn off collisions when players are griefing.
    • Fix for distance shown in distance online stat.
    • A warning message is now shown the first time you enter system link.
    • In non-drift races, the race results screen shows the fastest lap that each player achieved in that race.
    • When a player retires or terminally damages in race, a message telling all players of this fact is sent to the chat system so displayed in the overlay in game.
    • Cars become semi-transparent when collisions are turned off due to griefing.
    • Improvements to prediction system to reduce effects of lag when players are close by.


    Game General
    • Xbox 360 achievement fix. (Drive ‘em all)
    • Several optimisations and performance improvements.
    • It is now possible to look left and right while in bonnet camera.
    • Fix for a hang when selecting a gear outside the gears available on the vehicle. (this was possible with H-Shifter)
    • Fix for cars very occasionally flying into the air when hitting kerbs.
    • Fixes for custom action maps.
    • Track rendering optimisations.
    Brown screen problem no longer awards achievements or causes glowing white cars.
    • Fix for airborne achievement – now awarded even if car flips upside down during jump.
    • Fixed frame rate stalls and stuttering on Xbox 360.

Jetzt mitmachen!

Sie haben noch kein Benutzerkonto auf unserer Seite? Registrieren Sie sich kostenlos und nehmen Sie an unserer Community teil!