Ein weiters Update auf Version 1.9.0.1 von brkirch ist erschienen.
Mit Gecko OS kann man jedes Spiel aus jeder Region abspielen und die Cheatsoftware Ocarina ist auch integriert.
USB GeckoOS v1.9 Review (Englisch)
GeckoOS - Backgrounds
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Changelog: Version 1.8 bis 1.9.0.1
Gecko 1.9.0.1
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What's New:
-Moved rebooter to a menu item
-Fixed a bug that prevented the codes and patch folder from being found if in data/gecko
-Fixed a bug that caused a core dump if background.png is in the root directory of the SD card
-Language and video mode settings from WiiRD are now used if a game is started from WiiRD
-Fixed a rebooter bug that caused the currently inserted game disc not to show up in the disc channel
Gecko 1.9
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What's New:
-Added channel loading with hooks, channel menu supports same database.txt format as AnyTitle Deleter MOD to replace the channel IDs with channel names (put database.txt at the root of the SD card)
-Ocarina works on channels
-ELF/DOL loading from geckoload now works
-Optionally the directory data/gecko can contain the codes folder, patch folder, gameconfig.txt, config.dat, and background.png instead of the root of the SD card
-GC memory cards are no longer detected as a USB Gecko
-Changed how exit works; if a loader other than the homebrew channel was used (or an old version of the HBC) it will return to the system menu
-Fixed a text overlapping bug that would happen if a disc error occurs and Ocarina is on
Gecko 1.8.0.2
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What's New:
-GC memory card crash fixed thanks to Nuke
-A core dump that occurs on some Wiis when launching certain games should no longer occur
-Fixed codeliststart for gameconfig.txt
-A minor Ocarina fix to ensure ASM insert codes will work properly
-Exit no longer causes a core dump if Gecko was launched by a loader that lacks return to loader functionality (such as preloader); instead exit returns to the Homebrew Channel, or resets the Wii if the Homebrew Channel is not installed
Gecko 1.8
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What's New:
-Multidol games work through Gecko's game loader, rebooter is no longer required for them
-To ensure games are fully functional the game loader now uses the IOS requested by the game (as a result there is no 002 error, that error is due to game loaders booting a game with the wrong IOS)
-If a game requests an IOS that you don't have, the game's update partition will be searched for the IOS and the option to install the IOS will be given if it is found (if you have a modchip, turn off update blocking!)
-It is now possible to select not to load the debugger, which increases the number of code lines allowed by Ocarina
-New hooks have been added so that most (if not all) Wii games can be hooked
-Rebooter will use the hook selected on the config menu to hook games
-Rebooter is now compatible with preloader
-The menu interface has been improved, and you can load a custom background by creating a 640x480 PNG-24 file, naming it background.png, and putting it at the root of your SD card
-The menu configuration can be saved, and the saved configuration will be loaded automatically when Gecko starts
-A configuration file can be created for game specific settings like hook type; see "gameconfig file format.txt" (in the "docs" folder) for details
-New code types are supported by the code handler, see "new code types doc tech.txt" (in the "docs" folder) for details
-GPF (gecko patch file) support; see "gpf file format.txt" (in the "docs" folder) for details
Credits:
Code - Nuke / Kenobi / YS / brkirch
Menu GFX - Nuke
Changelog: bis Version 1.07a
Gecko OS 1.07a
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Whats New:
Added:
1. The No copy flag is now also removed from the save file, so you can copy it back to the Wii. Sorry we missed this before. Thanks kenobi for this patch.
new in 1.07a
1. Added a new No Copy Flag code patch, now removes all types of save game to SD copy protection, so now works with games such as GH3 and Virtual console game saves with save states etc. (Patch by Kenobi & Brkirch)
2. Can move DVD channel! (Patch by Pizzaboy)
new in 1.07
3. USB Gecko Rebooter with Master hook!
7. Universal System Menu rebooter options!
What is Rebooter?
This is pure USB Gecko awesomeness, What this does is reboots the console but with a 'Master Hook' enabled. Which means you can use WiiRD just about anywhere, including the system menu itself for remote debugging, downloading, testing patches or in any games.
If you are a cheat code hacker, master hook will stay alive when your game is loaded so you can remote debug any game that wasn't possible with GeckoOS normal loader. We have even created a silent loader which will also boot all Multi DOL games like Red Steal and house of the dead 2/3 which was not possible before!.
Exta Rebooter Options: (Can be used even if no USB Gecko)
1. Boot into Recovery Diagnostics mode (Boots Nintendo Diagnostic DVD's)
2. Boot all Import Games (Wii & Gamecube) (no modchip required!) As an added bonus our patch detects the game inserted and will patch the correct TV mode. All DVD update checks will be removed when this is selected.
3. Skip Button check - Just skips the A button check.
4. No Copy flag. With this enabled, you can now copy your protected Wii save games (SSBB etc) to SD card in the system menu as you would any other save!
As an added bonus for None USB Gecko users i've added ocarina to work with rebooter. Just make sure its enabled in the 'config' menu like before
Rebooter uses progressive scan patching so will work on all regions and versions System Menu 3.2 and 3.3
Some Gargon:
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All patches, multi dol loader, rebooter and game detection / TV Mode stub is all original code written by myself (Nuke) and kenobi in pure PPC asm, the USB Gecko master hook is the same USB Gecko server used in GeckoOS, so WiiRD, Cheats etc work with rebooter without modifications.
No IOS or other NAND hacks are used in the program
For developers - Our detection code and stub is locatated at 81700000 with the server at 80001800 which will be activated when a Game is inserted and Game ID read, TV Mode is switched in this code also. The Multi DOl loader is at 80001000 and this patches the menu to keep Hooks alive when Game Dol's are reloaded, i.e main.dol is overwritten by redsteel.dol etc.
The system menu is located in memory at 0x81330000, you can dump this in WiiRD.
One final note, I noticed sometimes the patches are not fully wiped from memory even when hard reset, if this happens just eject the game and power off for a few minutes.
As usual for support visit http://www.usbgecko.com/forums
Disclaimer.
Rebooter doesn't patch anything in the NAND, and is tested very safe. However as you have full control with USB Gecko over the system menu and have full root privileges, please only upload and poke around with the system menu if you know what you are doing. We are not responsible if you cause your console to brick.
Some Greets:
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Big greets to - kenobi, Link, XT5, Y.S, Foxx, James0x57, SMK, Bushing, Dhewg, Marcan, Segher, svpe, tmbic, Costis.
Gecko 1.06F01 + Ocarina & Gamecube Game Support
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GeckoOS is now combined with ocarina, with lots of bugs fixed. This is not a major release but alot of nice things have been fixed.
Changelog:
1.06F01
Things fixed.
1. Fixed ocarina, there was a bug in 1.06F handler making alot of codes crash the game.
2. Can now hack Metroid Prime 3 without crashing. Please Pause before dumping using the 'home button'.
3. General Code clean up and some minor bug fixes in the code
1.06F
1. Gamecube Games / Imports now supported (thanks bushing!)
2. Date and Time issue fixed in games like Wii Sports, Brawl.
3. Glitching games fixed, i.e Resident Evil Umbrella Chronicles, Metroid Prime 3 etc.
4. Sound fixed in Twilight Princess when using Gecko OS, WiiRD
5. SD Card bug fixed. Now you can still access the SD Card when using ocarina.
6. Disabled Wiimote when going in GC mode to avoid battery drainage.
Added.
1. Ocarina (thanks Link)
2. Some Extra hook types.
3. Turn Off and On Ocarina.
Some backend features have been added.
Things to note:
Ocarina just works as before, the codes need to be placed in the folder 'codes' on the SD card.
Ocarina can be turned off in the config menu.
Check out the USB Gecko Forums http://www.usbgecko.com/forums if need any help.
Big thanks to
Link for Ocarina, code manager and lots of other great tools.
Kenobi & Y.S for the cheat handler!.
Also Foxx, James0x57, SMK, ZiT, and all USB Gecko forum members!