Under Siege - Update v1.02: Gratis auf die Enhanced Edition

  • Laut US Playstation Blog dürfen sich Besitzer von Under Siege auf ein sehr umfangreiches Update
    freuen. Das Update mit der Versionsnummer 1.02 aktualisiert das Game auf die Enhanced Edition
    und beinhaltet folgende Änderungen, Verbesserungen und Bugfixes:


    Der Patch überarbeitet zudem den Multiplayer Network-Code und bringt vier neue Multiplayer-Maps mit sich


    Upgrade to 4 players online and local
    Antialiasing in both 720p and 1080p
    Players can now continue the campaign from any level they have already finished, instead of only the last
    The first few levels of the game were rebalanced to make the game more accessible to new players and the casual difficulty was completely redone
    Cooperative maps are unlocked from the start
    General performance improvements and shorter load times
    News feed from the team directly on the Main Menu


    Patch 1.02 (ONLINE NOW!)


    - ADDED: Antialiasing in both 720p and 1080p display modes
    - ADDED: Players can now continue the campaign from any level they have already finished, instead of only the last
    - ADDED: The maximum number of players in local and online play has been increased to 4
    - ADDED: New multiplayer maps supporting 4 players
    - ADDED: New 2 player cooperative map
    - ADDED: New option to disable edge scrolling when using the PlayStation Move controller
    - ADDED: Timers and counters in the editor can now be set to visible for specific teams
    - ADDED: Additional sound effects in the editor
    - ADDED: A lot of new country flags for the player profile


    - CHANGE: Player units now only pursue nearby enemies up to 5 meters from the position ordered by the player, and return there after either killing the enemy or if they get too far
    - CHANGE: Cooperative maps are unlocked from the start
    - CHANGE: Fog of war is now animated and better looking
    - CHANGE: Player units in casual difficulty receive less damage
    - CHANGE: Players in casual difficulty receive double the gold from killing enemies
    - CHANGE: Unit level now affects skill cooldown
    - CHANGE: No longer necessary to reassign the navigation controller to slot 1
    - CHANGE: Improvements to deadzone handling
    - CHANGE: Bigger font for dialog balloons
    - CHANGE: General performance improvements and shorter load times
    - CHANGE: Unit balance adjustments
    - CHANGE: The first few levels of the game were rebalanced to make the game more accessible to new players


    - FIX: Improvements to online performance
    - FIX: If the player loses a unit, restarting the level now correctly resets the "Survivalist" trophy


    - Several minor adjustments and fixes


    http://www.undersiegegame.com/forum/viewtopic.php?f=16&t=270

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