SNEmulDS ist ein Super Nintendo Emulator.
Installation:
-erstell einen SNES-Ordner im Root deiner Flashcard.
(also einen Ordner mit dem Namen "SNES" erstellen)
-danach packst du deine Snes-roms dort hinein.
-dann kommt die Datei "SNEmulDS.nds" oder eine der anderen (kommt auf deine Flashcard drauf an) auf deine Flashcard.
Folgene Flashcards werden unterstützt:
-DSLink (microSD Card)
-Ewin2 (SD Card)
-EZ Flash 4 (SD Card)
-EZ Flash 5 (SD Card)
-G6 Flash (version 0.15)
-M3 Adapter (Compact Flash)
-M3 Adapter (SD card)
-Max Media Dock (Compact Flash)
-GBA Movie Player (Compact Flash)
-GBA Movie Player (SD Card)
-NEO Flash MK2 & MK3 (SD Card)
-NEO2 (SD Card)
-Ninja DS (SD Card)
-R4(DS)- Revolution for DS, M3 Simply compatible
-SuperCard (Compact Flash)
-SuperCard DS (Slot-1)
-SuperCard (SD Card)
You can check if your language is correct.
You can choose one of the language in the firmware or some language by editing the snemul.cfg :
# Language of GUI
# -1 -> Use firmware settings
Firmware languages:
# 0 -> Japanese (Katakana only)
# 1 -> English
# 2 -> French
# 3 -> German
# 4 -> Italian
# 5 -> Spanish
Non firmware languages:
# 106 -> Portuguese
# 107 -> Catalan
# 108 -> Polish
# 109 -> Dutch
# 110 -> Danish
Various External RAM packages can be used to improve large rom emulation, see snemul.cfg for more informations.
Scaling support has three modes :
- Full screen : nearly like snezzids
- Half scaling : “smart” scaling, only reduce half the backgrounds, and doesn’t squish sprites. It looks quite fine in games.
- No scaling : no scaling at all, classic SNEmulDS mode, still default
Here is the complete list of changes compated to 0.5 beta:
- New GUI using framebuffer for sub screen
- Better human interface, improved file selector (alphabetical sorted), buttons, check boxes, multi choose zones, etc.
- New GUI supports joypad (joypad is not supported when emulator is running however).
- Multi language support (more than 10 supported, including katakan japanese !)
- Memory pak support (Opera RAM, Slot 2 card reader, etc. using libram) with paging or with large ROM mapping
- Scaling with pseudo bi-linear filtering and sprites squishing : full screen scaling (like snezzids), half scaling (half scaled and without sprites squishing), and no scaling (classic snemulds mode)
- Autiomatic SRAM saving when needed
- Some other bugfixes and improvements in GUI