Der Developer c0d3m4st4 hat sein VPKTool in der Version 1.6 released!
Mit diesem Windows Tool könnt ihr .vkp Files öffnen(entpacken) und dann diverse Veränderungen vornehmen, wie z.B. Dateien zu shrinken, die .vpk als safe zu markieren oder auch einen minimal-Installation .vpk erstellen.
Download: https://mega.nz/#!HJg2iToD!Wdsl6hWN0bXSkQUF5uEdOJXXckvdmENBBSwxMMr-o5w
ZitatRequirements:
On your Windows PC: Microsoft .NET Framework 4.5 (if you use Windows XP, sorry, you are out of luck and you will need to upgrade or use other alternatives, as i'm not going to use 3rd party compression libraries).
On your PSVita: VitaShell 0.95 or higher.
ZitatAlles anzeigenUsage:
Main panel (split options)
Simply drag and drop your .vpk file. The application will generate 2 files and 1 directory:
[TITLE_ID]_install.vpk file for minimal installation
[TITLE_ID].txt with vpk info
[TITLE_ID]_ftp directory (unzipped in case of x86)
The original vpk file is ALWAYS preserved. If you want to delete it you will have to do it manually after checking everything is correct.
You can also mark the eboot.bon in the newly created vpk file as safe.
If you check the "ZIP FTP files for archiving" a file named [TITLE_ID]_ftp.zip will be created.
You can also repack the chosen .vpk file (and mark as safe), with the chosen compression level. This might be useful for upcoming Vitamin release; you can choose a faster dumping speed with less compression and then repack on computer which should be faster.
The compression level dropdown let you choose compression level for all compresion operations.
You can delete the manual from the [TITLE_ID]_install.vpk file to save soem space on memory card. Manual is removed only from this file. Don't forget original .vpk file remains untouched.
Settings panel
Here you can set your PSVita FTP server details and paths for your PSVita and local games folder.
You can also choose your preferred upload mode: auto or manual. In "auto" mode, all games found on the "Local splitted games folder" field will be listed, and you can install them with one click. In "manual" mode, you can select a vpk file to upload, or a game data folder to upload (game data folders MUST be named [TITLE_ID]_ftp exacly as the one created after you split the vpk with this tool).
For "auto" mode all 2 files and 1 folder created by the splitting tool MUST be present, that is [TITLE_ID]_install.vpk and [TITLE_ID].txt files, and [TITLE_ID]_ftp directory.
The "Delay" field is mainly for listing the installed games on your PSVita, if you get any error, try increasing it a bit. It should not affect upload operations, but if your WiFi is too slow and get any upload errors, you can increase this a bit too.
"Game rip data folder" field let's you browse for a folder to save your rip files to.
FTP options panel
Manual upload mode - Click "Upload vpk file" button to choose the vpk file to upload to your PSVita. It will autoinstall after upload (you must be using VitaShell 0.95 or higher).
Then click the "Upload game data folder" to choose the [TITLE_ID]_ftp directory. It MUST be named like that, exactly as it is created after using the splitting options.
Auto upload mode - Just choose the game to upload from the drop down list and click "Install". It will upload and install everything automatically.
Apply RIP data - Let you choose to rip the game on upload with the rip data file found on the folder containing the rip data files, or not to rip the game. Original files in the game data folder ([TTLE_ID]_ftp) remains untouched. Everything is done on the fly.
Game ripping panel
You can select the [TITLE_ID]_ftp (game data folder) you want to remove/replace files.
In the first treeview (0 byte dummy) you can select the files you want replaced with a 0 byte dummy file (usually useful for other languages stuff).
In the second treeview (files to replace with another file) you can select the files you want replaced with a file from the same game you will select in the field below (Replace with). Useful for games that crash when you replace something with a 0 byte dummy (like the videos in Sonic All Stars RAcing... in this case you can replace all movies with the logos movie, which is the smaller one).
The there are a couple check boxes only visible if the game contains mp4 or at9 files. If you check them, all the files of that type will be replaced with a 1 second dummy mp4/at9 file. And i mean ALL mp4/at9 files will be replaced.
All games tested for now works fine with above operations (of course you need to use your brain to decide what to replace.. if you replace critical game files with a dummy, game will crash for sure).
You can also save and load the rip data files, and share them so other can apply them. No illegal stuff here, just files with a list of operations to do, so safe to share.
Source: http://www.psx-place.com/threa…ity-from-c0d3m4st4.10811/