RetroArch PS4 (Inoffizielle Version)
Es handelt sich um die inoffizielle Version eines RetroArch Ports, der von OsirisX auf gbatemp.net veröffentlicht wurde und auf Vorarbeit von psxdev, frangar und masterzorag basiert.
- 2048_libretro.self - 2048 core
- atari800_libretro.self - Atari 5200
- bluemsx_libretro.self - blueMSX, MSX/SVI/ColecoVision/SG-1000
- dosbox_libretro.self - DOSbox 0.74, MS-DOS Emulator
- dosbox_svn_libretro.self - DOSbox-SVN, MS-DOS Emulator
- desmume2015_libretro.self - Nintendo DS [NDS]
- desmume_libretro.self - Nintendo DS [NDS]
- fbalpha2012_libretro.self - FB Alpha 2012 v0.2.97.29, Arcade Machine Emulator [Various]
- fbalpha2012_cps1_libretro.self - FB Alpha 2012 CPS1 v0.2.97.28, Capcom Play System [CPS1]
- fbalpha2012_cps2_libretro.self - FB Alpha 2012 CPS2 v0.2.97.28, Capcom Play System II [CPS2]
- fbalpha2012_cps3_libretro.self - FB Alpha 2012 CPS3 v0.2.97.29, Capcom Play System II [CPS3]
- fbalpha2012_neogeo_libretro.self - FB Alpha 2012 NeoGeo v0.2.97.29, SNK Neo-Geo AES/MVS
- fceumm_libretro.self - FCEUmm, Nintendo Entertainment System [NES]
- flycast_libretro.self - Flycast, Sega Dreamcast
- fmsx_libretro.self - fMSX, MSX 1/2 Emulator
- gearboy_libretro.self - Gearboy, Game Boy [DMG + Color]
- genesis_plus_gx_libretro.self - Genesis Plus GX, Sega Genesis/Mega Drive & Sega CD & Sega Master System
- handy_libretro.self - Handy, Atari Lynx
- hatari_libretro.self - Hatari, Atari ST/STE/TT/Falcon
- mame2000_libretro.self - MAME 0.37b5, Multiple Arcade Machine Emulator
- mame2003_libretro.self - MAME 0.72, Multiple Arcade Machine Emulator
- mame2003_plus_libretro.self - MAME 0.72+, Multiple Arcade Machine Emulator
- mame2010_libretro.self - MAME 0.139, Multiple Arcade Machine Emulator
- mame2015_libretro.self - MAME 0.160, Multiple Arcade Machine Emulator
- mednafen_gba_libretro.self - Beetle GBA, Game Boy Advance [GBA]
- mednafen_lynx_libretro.self - Beetle Lynx, Atari Lynx
- mednafen_ngp_libretro.self - Beetle NeoPop, Neo-Geo Pocket [Color]
- mednafen_pce_fast_libretro.self - Beetle PCE FAST, NEC PC Engine
- mednafen_pcfx_libretro.self - Beetle PC-FX, NEC PC-FX
- mednafen_psx_libretro.self - Beetle PSX, PlayStation 1 [PS1]
- mednafen_saturn_libretro.self - Beetle Saturn, Sega Saturn
- mednafen_snes_libretro.self - Beetle bsnes, Super Nintendo [SNES]
- mednafen_supergrafx_libretro.self - Beetle SuperGrafx, NEC PC Engine SuperGrafx
- mednafen_vb_libretro.self - Beetle VB, Virtual Boy
- mednafen_wswan_libretro.self - Mednafen WonderSwan, Bandai WonderSwan [+ Color]
- mesen_libretro.self - Nintendo Entertainment System [NES]
- mesen-s_libretro.self - Mesen-S, Nintendo SNES/Game Boy
- mgba_libretro.self - mGBA, Game Boy Advance [GBA]
- mrboom_libretro.self - Mr.Boom, Bomberman
- mupen64plus_libretro.self - Nintendo 64 [N64]
- mupen64plus_next_libretro.self - Nintendo 64 [N64]
- nestopia_libretro.self - Nestopia, Nintendo Entertainment System [NES]
- opera_libretro.self - Opera, 3DO
- parallel_n64_libretro.self - Nintendo 64 (Experimental) [N64]
- pcsx_rearmed_libretro.self - PCSX ReARMed, PlayStation 1 [PS1]
- picodrive_libretro.self - PicoDrive, Sega Genesis/Mega Drive & Sega CD & Sega 32X
- ppsspp_libretro.self - PPSSPP, PlayStation Portable [PSP]
- prboom_libretro.self - PrBoom, Doom
- prosystem_libretro.self - ProSystem, Atari 7800
- quicknes_libretro.self - QuickNES, Nintendo Entertainment System [NES]
- sameboy_libretro.self - SameBoy, Game Boy [GB + Color]
- scummvm_libretro.self - ScummVM
- snes9x2002_libretro.self - Snes9X 2002, Super Nintendo [SNES]
- snes9x2005_libretro.self - Snes9x 2005, Super Nintendo [SNES]
- snes9x2005_plus_libretro.self - Snes9x 2005 Plus, Super Nintendo [SNES]
- snes9x2010_libretro.self - Snes9x 2010, Super Nintendo [SNES]
- snes9x_libretro.self - Snes9x, Super Nintendo [SNES]
- stella2014_libretro.self - Stella 2014, Atari 2600 [VCS]
- squirrel_libretro.self - SquirrelJME, Java ME
- tyrquake_libretro.self - TyrQuake, Quake
- vba_next_libretro.self - VBA Next, Game Boy Advance
- vbam_libretro.self - VBA-M, Game Boy Advance [GBA]
- vecx_libretro.self - VecX, GCE Vectrex
- vemulator_libretro.self - VeMUlator, Dreamcast VMU
- vice_x128_libretro.self - VICE x128, Commodore C128
- vice_x64_libretro.self - VICE x64, Commodore C64
- vice_x64sc_libretro.self - VICE x64sc, Commodore C64
- vice_xscpu64_libretro.self - VICE xscpu64, Commodore C64 SuperCPU
- vice_xcbm2_libretro.self - VICE xcbm2, Commodore CBM-II
- vice_xpet_libretro.self - VICE xpet, Commodore PET
- vice_xplus4_libretro.self - VICE xplus4, Commodore PLUS/4
- vice_xvic_libretro.self - VICE xvic, Commodore VIC-20
- virtualjaguar_libretro.self - Virtual Jaguar, Atari Jaguar
- vitaquake2_libretro.self - vitaQuake2, Quake 2
- yabause_libretro.self - Yabause, Sega Saturn
Steuerung festlegen für linken Analogstick:
Verzeichnis für die Spielesammlung festlegen:
Systemsprache festlegen:
Schnellwahl-Menü festlegen (in diesem Fall ist es L3):
Eingabe und Abbrechen vertauschen <--->
R4
- Re-based to RetroArch v1.8.8
- All cores updated to their latest version
- Converted most cores to OOSDK (Some cores require libc++ which isn't quite ready yet with OOSDK. Cores that did require it were built using the older SDK)
- Flycast is now dynarec enabled
- Mupen64Plus and Parallel64 now include Angrylion plugin which should be used for best performance
- Fixed sound stuttering issue (May not be completely gone but should be less of it)
- More reserved memory (2.6 GB up from 700MB)
- Fixed cores installer to create the needed directories so it doesn't hang (Before it was required to run RetroArch first)
New Cores in R4:
- PPSSPP (PSP)
- PrBoom (Doom)
- TyrQuake (Quake)
- vitaQuake 2 (Quake 2)
- Mr.Boom (Bomberman)
- MAME 2010 (Arcade)
- MAME 2015 (Arcade)
- Atari800 (Atari 5200)
- ProSystem (Atari 7800)
- Handy (Atari Lynx)
- Hatari (Atari ST/STE/TT/Falcon)
- VICE x128,x64,xcbm2,xpet,xplus4,xvic (Commodore)
- DOSBox SVN (DOS)
- SquirrelJME (Jave ME)
- blueMSX (MSX)
- VBA-M (Game Boy Advance)
- Mesen (NES)
- Mesen-S (SNES)
- Nestopia (NES)
- Beetle Saturn (Sega Saturn)
- Opera (3DO)
- VeMUlator (Dreamcast VMU emu)
R3
- Update auf RetroArch v1.8.4
R2
- Fixed launching games from playlists
- Added more cores including mupen64plus (N64), yabause (Sega Saturn), etc. Check below for full list
- Note: There is just small speed improvement with mupen64 compared with parallel.
Anwendung:
Erfordert HEN v2.1.1 oder höher.
1. Spiele können entweder von hdd oder usb geladen werden.
2. Der RetroArch-Systemordner befindet sich in /data/retroarch/system. Dort müssen alle notwendigen Bios-Dateien abgelegt werden.
3. Es gibt einen kleinen Fehler, durch den manchmal Spiele nach dem Schließen nicht mehr geladen werden können. Wenn dies passiert, versuche den Core und das Spiel erneut zu laden.
5. Die Shader sollten funktionieren. Versuche von usb zu laden, wenn du Probleme hast, und vergiss nicht, nach dem Laden auf Apply zu drücken.
Hinweis:
Ab Revision 3 ist eine Anpassung der Core Location unter den Einstellungen --> Verzeichnisse erforderlich, falls ausgehend von einer älteren Revision aktualisiert werden sollte! Dort ist diese Struktur zu wählen: /data/self/retroarch/cores
Download Revision 4
https://mega.nz/file/LQ5zQQIL#F2PDuA2_8lQd4EbI6WWaljVECTJ-T06vGZtRmvcX-7I
Cores Installer R4
https://mega.nz/file/vdxVRL6T#5HEdQ1NjWEFJ8M6vgMDJdTmr8wH5YeHRz6k_zZ70Hpw
Cores Installer R4.1
https://mega.nz/file/TMxVACaQ#ZBjWCovHhiSfHx9Qq1B-aNVk0T8de7LD23VgLUqbhkQ