[Blockierte Grafik: http://i.imgur.com/5xGF4we.png]
[Blockierte Grafik: http://i.imgur.com/YwzvVHg.png?1]
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*....:Changes/Additions:.....................................................*
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* *
* --Core Updates-- *
* *1964 1.1 added *
* -Starting in 2009, freakdave, Ez0n3 and schibo all gave their *
* efforts to porting this to Xbox. I only finished what they started. *
* *PJ64 1.6 added *
* -Before the leak gained publicity in 2012, Mudlord and Squarepusher *
* shared their discovery with me and the xbox port happened shortly *
* after. *
* *UltraHLE updated to match UHLE Alpha codebase *
* -UHLE Alpha uses some larger buffers for sound and textures, and has *
* very slight changes to syncing. *
* *
* --RSP Plugin Updates-- *
* *RSP Recompiler updated to 1.7.0.9 *
* *HLE RSP Plugin updated with MusyX HLE *
* -MusyX will require use of "AudioMusyX" until a proper HLE audio *
* plugin is ported. *
* *
* --Video Plugin Updates-- *
* *Rice Video 6.12 updated with several changes from mainline and some *
* backport fixes from Rice 5.60. *
* -Near Plane Clipping hack for Zelda *
* -HW vertex handling from Rice Video 5.60 *
* -Pixel Shader combiner switched to PC version (faster and complete) *
* -Software Vertex Clipper as an option for corner cases *
* -Glide64 LOD fix for correct fog depth *
* -Moveword insert matrix fix for SSB *
* -Fill_Rect primColor fix for MK64 *
* -Various renames/refactors and other less noticeable bug fixes *
* *
* --Input Plugin Updates-- *
* *Deadzone threshold decreased for better button-to-analog mapping *
* *
* *
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Quelle: http://www.emuxtras.net/forum/